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The Final Fantasy Pixel Remasters are out now and there's already a way to improve their crappy font | PC Gamer - haileysiond1936

The Final Fantasy Pel Remasters are out now and there's already a way to amend their crappy font

Final Fantasy 2 Pixel Remaster battle
(Image credit: Square Enix)

The pixel art remasters of Final Fantasy I-Ternion are out on Steam nowadays, and they be an important do-over for Square Enix: proper ports of classic games that have previously been butchered with ugly upscaled art and other issues. The picture element art looks really nice! These are the kinds of ports Square Enix should've done years ago. Demur, well, something went truly wrong with the fonts, which fans noticed immediately when the games were revealed last month.

The pixel prowess remasters use a bland sans serif font, but the bigger sin here is how squished it is. Information technology looks like someone accidentally set the letter spatial arrangement to equivalent, -100, leaving vast gulfs of destitute space in the UI and a baptistry that's pretty hard to read. Thankfully, as RPGSite has discovered, there's an easy agency to seduce the new Final Fantasy fount look much, much better.

If you buy any of the new Last Fantasy remasters on Steam, head to the game's local files and open the Final Fantasy_Data > StreamingAssets folder.

Now imitate and duplicate the succeeding files in a temporary folder:

  • font_en.bunch, font_en.evidence
  • font_ja.bundle, font_ja.manifest

With those files backed up, delete the deuce "font_en" files from the StreamingAssets folder. Then rename font_ja.bundle to font_en.wad, and rename font_ja.manifest to font_en.manifest.

Finally, copy the old font_ja files back into the folder so the game doesn't throw a fit over missing files.

This modify doesn't replace all the English text edition with Japanese characters like information technology may seem—if you located the language to English, information technology'll still be in English. What IT does is hold a different formatting to the English text, making IT appear much wider and more legible.

RPGSite notes that this mess could potentially make the European nation text to overspill the user interface, since IT's obviously been designed and tested for the smaller font, but that they haven't had whatsoever issues. Depending on how the UI is designed to scale, this may depend on what resolution you're playing the game at. Nonmoving: definitely worth it.

Square Enix should do the right-hand thing and add a pixel artistic production font option to the game, just as they're updating the recent Legend of Mana port with the primary font this fall. Merely for now, this will coiffe.

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Thank you for your service, RPGSite.

Wes Fenlon

Wes has been covering games and ironware for more than 10 age, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team up in 2014. Wes plays a bit bit of everything, but he'll always jump at the chance to incubate emulation and Japanese games. When helium's not compulsively optimizing and re-optimizing a tangle of conveyer belts in Satisfactory (information technology's rattling becoming a problem), he's probably playing a 20-year-old RPG or some opaque ASCII roguelike. With a center connected composition and editing features, he seeks out personal stories and in-profoundness histories from the corners of Personal computer gambling and its niche communities. 50% pizza by volume (deep dish, to constitute particularized).

Source: https://www.pcgamer.com/the-final-fantasy-pixel-remasters-are-out-now-and-theres-already-a-way-to-improve-their-crappy-font/

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